Kosmo delivers photorealistic, navigable 3D captures of real-world locations — cutting scouting costs, eliminating set rebuild expenses, and unlocking virtual production pipelines that were never before possible. From pre-production to final reshoot, Kosmo turns every physical location into a permanent, reusable digital asset.
Every Phase of Production Bleeds Money and Burns Time
Film and VFX production is built on expensive inefficiencies. Location scouting can consume up to 30% of pre-production budgets — requiring 30+ people and up to 6 weeks on the ground. Virtual production stages demand physical set builds that routinely reach $20M, with teams of 200–500 people working 6–12 months. And when a reshoot is required, costs can climb to $25M per case — with 60–85% of that expense potentially preventable. As productions scale in complexity, the industry's dependence on physical access, manual labor, and repeated real-world presence is no longer sustainable.
Kosmo Powers Every Stage of Production — From Scout to Screen
Stage 1: Pre-Production — Scout It Once. Use It Forever.
Kosmo lets a single operator digitize a location in one day — replacing weeks of travel, large scout teams, and repeated site visits. Conventional scouting can take up to 6 weeks with 30+ people; with Kosmo, it's 1 day, 1 person — potentially cutting location scouting from 30% of pre-production budget down to 5%. Every captured location becomes a permanent, reusable 3D asset accessible to the entire production team remotely.
Stage 2: Production — Virtual Production, Real Locations.
Kosmo captures real-world locations at 8K spatial fidelity and delivers them directly into LED volume and green screen pipelines — no CGI approximation, no manual modeling. Talent performs against photorealistic Kosmo-captured environments with matching natural lighting, accurate perspective, and full spatial depth. Real locations — no physical access required, no rebuild costs.
Stage 3: Post-Production — The Location Never Expires.
When productions need to return to a location that no longer exists — or was never practically accessible — Kosmo makes it possible. Captured locations become permanent digital assets for virtual reshoots, continuity fixes, and missing angles at a fraction of traditional costs — and can be transformed into interactive 3D experiences that let audiences step inside the scene.
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LOREM IPSUM
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